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Re: The New/Old Blend: Synchronous and Asynchronous #facilitation #meetingdesign


 

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Arghh, I sent my message to the wrong list, the learning curve on these subject lines needs some work on my part.?

So here it is:

Hi All,?

ok, so should be asleep but hey this is much more fun !

Spreadsheet
I¡¯ve expanded some of the possible selections, on the spreadsheet (google) that Nancy found (how do you keep up with what is where?)
Please keep adding, this sheet belongs to everyone who is engaged, whether reading, emailing, thinking, expand and add what you need.

Transposing f-2-f ¡ª> virtual
A helpful way to think about it is: imagine time is more fluid (think Dali and liquid clocks), and that the experience you are creating has a number of touchpoint (pulse points if you want).
Each pulse point has a rhythm, a beat to it, sometimes experiences are more intense and the pulse increases, and more may be required (think input/activity/interaction) and some of this may be in a sync space or in a async space.
Start with the end in mind, what do you (or the client) want people to walk away with?
Then backwards you walk - it¡¯s been mentioned earlier on in the threads.
What are your anchor pulse points - that set up consistency and rhythm, then build from there.?

I am very tactile, so I enjoy still building the design with scraps of paper I find, and scribbling things onto them and then moving them around on the floor or table until I have a visual picture of the experience, with the purpose always in mind.?
Only after that do I look at what tools to use, what platforms to bring in - they¡¯re the last step. The tools also need to support the process you decide to use, whether TRIZ, or 1-2-4-All or any of the other LS processes.?

Most importantly, have fun, it¡¯s a bit experimental at first, and then suddenly the flow kicks in and when that happens - have lots of scraps of paper.
Build it, step back and then simplify it.

If you¡¯re anything like me, getting excited by what is possible, repeat:?less is more?- it¡¯s a good mantra to have.

And on pace - you can spread pulses out over much further stretches of time - which works well for attention spans, and gives people a chance to go and test out what they workshopped and to keep making improvements, it helps with workshop fatigue and the issue where everyone is revved up after a face-2-face but 3 weeks later the workshop glow has dissipated and it¡¯s back to business as usual.

enjoy - it¡¯s awesome reading all these posts and I¡¯m going to read all the links shared tomorrow - thank you everyone for sharing.?

night night


maz

On 19 Mar 2020, at 21:01, Avril Orloff <a.orloff@...> wrote:

Thanks, Mark! This is very helpful. I¡¯m sure glad there are people in this group who are already doing this sort of thing. I¡¯ll be calling on you all for help if I end up having to do this!!

Avril
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On Mar 19, 2020, at 11:50 AM, Mark Levison <mark@...> wrote:

Avril - I'm Certified Scrum Trainer and a whole bunch of us 2 day workshops. People have already started facilitating and succeeding?with two day workshops. We have a small advantage, by granting a cert at the other we tend to get people who know they need to engage. Also for virtual groups must be 20 or fewer.
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Timing models I've seen:

Timing & Content delivery

I decided to divide the 8 hours of each day into four blocks of two hours each separated by two 30-minute breaks in the morning and afternoon and a 1-hour lunch break. In order to fully utilize those 8 hours, break times mentioned below are outside the two hour-blocks. I? was able to deliver all the contents as planned and on time. I think it helped I made sure that before moving into a new topic, there were no further questions, for which I allocated some minutes at the end of each block.

Within blocks, on afternoon of day 1 and during day 2, I apply? 5 - 10 minutes break to avoid fatigue.

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Another is doing 12 30 minute blocks with 20 min work and 10 min break/reflection time. 1 hr lunch.
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Others have reported working in one hour chunks with min 7 minute breaks helped.
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I don't think most of us are skilled at this, we're just running experiments (on each other), making notes and then testing with victims (sorry attendees)
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Hope this helps
Mark


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