¿ªÔÆÌåÓýArghh, I sent my message to the wrong list, the learning curve on these subject lines needs some work on my part.?So here it is: Hi All,? ok, so should be asleep but hey this is much more fun ! Spreadsheet I¡¯ve expanded some of the possible selections, on the spreadsheet (google) that Nancy found (how do you keep up with what is where?) Please keep adding, this sheet belongs to everyone who is engaged, whether reading, emailing, thinking, expand and add what you need. Transposing f-2-f ¡ª> virtual A helpful way to think about it is: imagine time is more fluid (think Dali and liquid clocks), and that the experience you are creating has a number of touchpoint (pulse points if you want). Each pulse point has a rhythm, a beat to it, sometimes experiences are more intense and the pulse increases, and more may be required (think input/activity/interaction) and some of this may be in a sync space or in a async space. Start with the end in mind, what do you (or the client) want people to walk away with? Then backwards you walk - it¡¯s been mentioned earlier on in the threads. What are your anchor pulse points - that set up consistency and rhythm, then build from there.? I am very tactile, so I enjoy still building the design with scraps of paper I find, and scribbling things onto them and then moving them around on the floor or table until I have a visual picture of the experience, with the purpose always in mind.? Only after that do I look at what tools to use, what platforms to bring in - they¡¯re the last step. The tools also need to support the process you decide to use, whether TRIZ, or 1-2-4-All or any of the other LS processes.? Most importantly, have fun, it¡¯s a bit experimental at first, and then suddenly the flow kicks in and when that happens - have lots of scraps of paper. Build it, step back and then simplify it. If you¡¯re anything like me, getting excited by what is possible, repeat:?less is more?- it¡¯s a good mantra to have. And on pace - you can spread pulses out over much further stretches of time - which works well for attention spans, and gives people a chance to go and test out what they workshopped and to keep making improvements, it helps with workshop fatigue and the issue where everyone is revved up after a face-2-face but 3 weeks later the workshop glow has dissipated and it¡¯s back to business as usual. enjoy - it¡¯s awesome reading all these posts and I¡¯m going to read all the links shared tomorrow - thank you everyone for sharing.? night night maz
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