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Fusion 360 and Lathe


 


On Sat, 16 Mar 2019 at 01:05, Roland Jollivet <roland.jollivet@...> wrote:

Hi All

I've just setup Fusion 360, and generated code for a tapered cone. For turning. The shape is a bit beyond the turn Wizards.

I've tried the Fanuc as well as the 'Haas turning'? post processors, but when I bring the code into Mach, I see the curves are messed up. I think it's to do with I, J, but don't know how to fix it..

Does anyone know of a suitable post processor in Fusion 360 for Mach3 Turn?? Or a 'how to' to get usable code?

Regards
Roland


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