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Re: 1st round
chnogueira
¿ªÔÆÌåÓýDave, ? ? ? ?I have one for Steve. Plenty of others. Let me line you up. Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: David Garvin <dwgarvin@...> Date: 12/21/20 1:20 PM (GMT-05:00) Subject: Re: [yasl] 1st round Hi Carl. If Steve is still looking for an opponent, I wouldn't mind losing in the first round to him :) David On Sun, Dec 20, 2020 at 5:16 PM chnogueira via <Chnogueira=[email protected]> wrote:
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Re: 1st round
Hi Carl. If Steve is still looking for an opponent, I wouldn't mind losing in the first round to him :) David On Sun, Dec 20, 2020 at 5:16 PM chnogueira via <Chnogueira=[email protected]> wrote:
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Re: 1st round
I have played Steve a couple times, losing both but being competitive once and getting squashed the other time.
Steve is not only a great and skilled player but also fun to play,? it is amazing to watch how he approaches a given situation, I know if on the attack he loves to move and take advantage of any opening you give him. He is also a fountain of rules knowledge and will help with a post mortem on how to do better. You will be a better player by playing Steve, Vic.
-----Original Message-----
From: Jim Traver <jimtraver@...> To: [email protected] Sent: Sun, Dec 20, 2020 5:37 pm Subject: Re: [yasl] 1st round I (ahem) ? will play him but he is guaranteed to make the second round! ??
?
Sure, I look forward to it. I need to learn some stuff anyways.
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Sunday, December 20, 2020 4:17 PM To: [email protected] Subject: Re: [yasl] 1st round ?
Jim, Steve Pleva is looking for an opponent.? Would you be interested?
Please let me know.
Thanks,
Carl?
?
?
?
Sent from my Verizon, Samsung Galaxy smartphone
?
?
-------- Original message --------
From: Jim Traver <jimtraver@...>
Date: 12/20/20 2:46 PM (GMT-05:00)
Subject: [yasl] 1st round
?
Quick question:
?
How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well.
?
Did I misunderstand or am I supposed to set up my 1st round opponent?
?
Thanks,
?
Jim
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Re: 1st round
Jim Traver
¿ªÔÆÌåÓýCarl, ? ??????????????? No, I understood that. I was just kind of goofing¡ ? I look forward to the game. ? Jim ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Sunday, December 20, 2020 6:52 PM To: [email protected] Subject: Re: [yasl] 1st round ? Hi Jim, ? ? ? ?Well, everyone makes the second round. Everyone plays all five rounds, it us just the eventual winner goes 5-0. Maybe 4-0 depending on attendance.? Thanks, Carl? ? ? ? Sent from my Verizon, Samsung Galaxy smartphone ? ? -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 5:38 PM (GMT-05:00) Subject: Re: [yasl] 1st round ? I (ahem) ? will play him but he is guaranteed to make the second round! ?? ? Sure, I look forward to it. I need to learn some stuff anyways. ? ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io ? Jim, Steve Pleva is looking for an opponent.? Would you be interested? Please let me know. Thanks, Carl? ? ? ? Sent from my Verizon, Samsung Galaxy smartphone ? ? -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 2:46 PM (GMT-05:00) Subject: [yasl] 1st round ? Quick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
Re: 1st round
chnogueira
¿ªÔÆÌåÓýHi Jim, ? ? ? ?Well, everyone makes the second round. Everyone plays all five rounds, it us just the eventual winner goes 5-0. Maybe 4-0 depending on attendance.? Thanks, Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 5:38 PM (GMT-05:00) Subject: Re: [yasl] 1st round I (ahem) ? will play him but he is guaranteed to make the second round! ?? ? Sure, I look forward to it. I need to learn some stuff anyways. ? ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io ? Jim, Steve Pleva is looking for an opponent.? Would you be interested? Please let me know. Thanks, Carl? ? ? ? Sent from my Verizon, Samsung Galaxy smartphone ? ? -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 2:46 PM (GMT-05:00) Subject: [yasl] 1st round ? Quick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
Re: 1st round
Jim Traver
¿ªÔÆÌåÓýI (ahem) ? will play him but he is guaranteed to make the second round! ?? ? Sure, I look forward to it. I need to learn some stuff anyways. ? ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Sunday, December 20, 2020 4:17 PM To: [email protected] Subject: Re: [yasl] 1st round ? Jim, Steve Pleva is looking for an opponent.? Would you be interested? Please let me know. Thanks, Carl? ? ? ? Sent from my Verizon, Samsung Galaxy smartphone ? ? -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 2:46 PM (GMT-05:00) Subject: [yasl] 1st round ? Quick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
Re: 1st round
chnogueira
¿ªÔÆÌåÓýJim, Steve Pleva is looking for an opponent.? Would you be interested? Please let me know. Thanks, Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 2:46 PM (GMT-05:00) Subject: [yasl] 1st round Quick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
Re: Question on board NP3
chnogueira
¿ªÔÆÌåÓýRichard, I texted you on round 1.? For Thursday, would you like to play Larry? Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: RICHARD VIEIRA <rgvieira@...> Date: 12/20/20 2:10 PM (GMT-05:00) To: [email protected], Larry Flaehrty <landdflaherty@...> Subject: Re: [yasl] Question on board NP3
Looking for Thursday game as well.
Will play anything.
?
Also need a Round 1 matchup.
?
Thanks,
Richard
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Re: 1st round
chnogueira
¿ªÔÆÌåÓýHi Jim, ? ? ? It can be done either way. I was going to send out an email after Christmas to everyone not yet matched, matching players up. I will get you someone and please try to start up as soon as possible as we are trying to get round 1 at least, done early. ? ? ? It just puts less stress on people come the tournament weekend.? I will be in touch. Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: Jim Traver <jimtraver@...> Date: 12/20/20 2:46 PM (GMT-05:00) Subject: [yasl] 1st round Quick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
1st round
¿ªÔÆÌåÓýQuick question: ? How does the first tourney round work? I thought that I had read that the matches would be pre-arranged and sent out but I am seeing some requesting a 1st round opponents as well. ? Did I misunderstand or am I supposed to set up my 1st round opponent? ? Thanks, ? Jim |
Re: Question on board NP3
Looking for Thursday game as well.
Will play anything.
?
Also need a Round 1 matchup.
?
Thanks,
Richard
|
Re: Question on board NP3
Thanks Carl, I knew you would be on top of it.
I look forward to getting the pack, looks like a winner to me, Vic.
-----Original Message-----
From: chnogueira via groups.io <Chnogueira@...> To: [email protected] Sent: Sun, Dec 20, 2020 9:33 am Subject: Re: [yasl] Question on board NP3 I have already provided this to X. It certainly will be.
Carl?
Sent from my Verizon, Samsung Galaxy smartphone
-------- Original message --------
From: "ASLBunker via groups.io" <ASLBunker@...>
Date: 12/20/20 9:07 AM (GMT-05:00)
Subject: Re: [yasl] Question on board NP3
Will there be a small Terrain chart for these non-standard terrain types in the pack??
Might be a good idea to have one or a page or 2 of rules in the pack showing what Bruce did on the Yankee website, Vic.
-----Original Message-----
From: chnogueira via groups.io <Chnogueira@...> To: [email protected] Sent: Sat, Dec 19, 2020 9:49 am Subject: Re: [yasl] Question on board NP3 Hi Vic,
? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.?
In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom.
Carl?
Sent from my Verizon, Samsung Galaxy smartphone
-------- Original message --------
From: "ASLBunker via groups.io" <ASLBunker@...>
Date: 12/19/20 9:39 AM (GMT-05:00)
Subject: Re: [yasl] Question on board NP3
What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
chnogueira
¿ªÔÆÌåÓýIt's content is the same as what the tourney players have. Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: "ASLBunker via groups.io" <ASLBunker@...> Date: 12/20/20 9:07 AM (GMT-05:00) Subject: Re: [yasl] Question on board NP3 Will there be a small Terrain chart for these non-standard terrain types in the pack??
Might be a good idea to have one or a page or 2 of rules in the pack showing what Bruce did on the Yankee website, Vic.
-----Original Message-----
From: chnogueira via groups.io <Chnogueira@...> To: [email protected] Sent: Sat, Dec 19, 2020 9:49 am Subject: Re: [yasl] Question on board NP3 Hi Vic,
? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.?
In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom.
Carl?
Sent from my Verizon, Samsung Galaxy smartphone
-------- Original message --------
From: "ASLBunker via groups.io" <ASLBunker@...>
Date: 12/19/20 9:39 AM (GMT-05:00)
Subject: Re: [yasl] Question on board NP3
What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
chnogueira
¿ªÔÆÌåÓýI have already provided this to X. It certainly will be. Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: "ASLBunker via groups.io" <ASLBunker@...> Date: 12/20/20 9:07 AM (GMT-05:00) Subject: Re: [yasl] Question on board NP3 Will there be a small Terrain chart for these non-standard terrain types in the pack??
Might be a good idea to have one or a page or 2 of rules in the pack showing what Bruce did on the Yankee website, Vic.
-----Original Message-----
From: chnogueira via groups.io <Chnogueira@...> To: [email protected] Sent: Sat, Dec 19, 2020 9:49 am Subject: Re: [yasl] Question on board NP3 Hi Vic,
? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.?
In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom.
Carl?
Sent from my Verizon, Samsung Galaxy smartphone
-------- Original message --------
From: "ASLBunker via groups.io" <ASLBunker@...>
Date: 12/19/20 9:39 AM (GMT-05:00)
Subject: Re: [yasl] Question on board NP3
What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
Will there be a small Terrain chart for these non-standard terrain types in the pack??
Might be a good idea to have one or a page or 2 of rules in the pack showing what Bruce did on the Yankee website, Vic.
-----Original Message-----
From: chnogueira via groups.io <Chnogueira@...> To: [email protected] Sent: Sat, Dec 19, 2020 9:49 am Subject: Re: [yasl] Question on board NP3 Hi Vic,
? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.?
In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom.
Carl?
Sent from my Verizon, Samsung Galaxy smartphone
-------- Original message --------
From: "ASLBunker via groups.io" <ASLBunker@...>
Date: 12/19/20 9:39 AM (GMT-05:00)
Subject: Re: [yasl] Question on board NP3
What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
¿ªÔÆÌåÓýLooking for someone to play YASL24 on Thursday¡? ? Thanks ? Larry Flaherty ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Saturday, December 19, 2020 9:49 AM To: [email protected] Subject: Re: [yasl] Question on board NP3 ? Hi Vic, ? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.? ? In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom. Carl? ? ? ? Sent from my Verizon, Samsung Galaxy smartphone ? ? -------- Original message -------- From: "ASLBunker via groups.io" <ASLBunker@...> Date: 12/19/20 9:39 AM (GMT-05:00) Subject: Re: [yasl] Question on board NP3 ? What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic. ? -----Original Message----- Ok¡Check it out on the website.? I put pictures of the terrain in and everything! ? ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io ? Hi Mike, ? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download? Thanks, Carl Board NP3d: Ok, this board is not so standard. Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0). ? Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.? ? There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0). ? Hexes such as C3 and D2 are considered Brush. ? ?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts (B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside. ? Other than this, the board is standard in every way. ? ? Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ? There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain. There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.? ? -----Original Message----- Hey Folks, |
Re: Question on board NP3
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On Dec 18, 2020, at 8:26 PM, Bruce Carson <bcarson@...> wrote:
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Re: Question on board NP3
chnogueira
¿ªÔÆÌåÓýHi Vic, ? ? ? Actually Tom and I had that as a ditch from jump street. Historically, and the map is a near historical layout of a French Indo-China battlefield, that was what it was. To keep the SSR'S minimized though, Tom decided to treat it functionally like Shellholes.? In game terms, there was little difference.? Whereas trying to fit all the verbiage for Irrigation Ditches into an SSR was murder. Good call by Tom. Carl? Sent from my Verizon, Samsung Galaxy smartphone -------- Original message -------- From: "ASLBunker via groups.io" <ASLBunker@...> Date: 12/19/20 9:39 AM (GMT-05:00) Subject: Re: [yasl] Question on board NP3 What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
What an awesome job Bruce, helps a lot for sure to clarify things, the only thing I still question is the 'ditch' being shellholes instead of a gully, sure looks like a gully and always played it that way including playtesting. Otherwise, great job at the website. Nor'easter Pack II looks like a real winner to me Carl, those boards and scenarios are indeed cool, Vic.
-----Original Message-----
From: Bruce Carson <bcarson@...> To: [email protected]; mfs@... Sent: Fri, Dec 18, 2020 7:27 pm Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything!
?
?
From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io
Sent: Friday, December 18, 2020 6:09 PM To: mfs@...; [email protected] Subject: Re: [yasl] Question on board NP3 ?
Hi Mike,
? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download?
Thanks,
Carl
Board NP3d: Ok, this board is not so standard.
Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0).
?
Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.?
?
There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0).
?
Hexes such as C3 and D2 are considered Brush.
?
?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts
(B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside.
?
Other than this, the board is standard in every way.
?
?
Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ?
There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain.
There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.?
?
-----Original Message-----
From: Michael Sprague <mfs@...> To: [email protected] <[email protected]> Sent: Fri, Dec 18, 2020 12:59 pm Subject: [yasl] Question on board NP3 Hey Folks,
I was looking at board NP3 and has some questions on terrain features. Not sure if groups.io allows attachments but I'll try. :) In hex V8 and W9 there is a contour.?? Is this a hill?? Y4, Y5, Z4 and FF6 is another example. In hexes S3-S5 there is another contour with a greenish color. Is this a valley? Thanks! MikeS |
Re: Question on board NP3
chnogueira
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-------- Original message -------- From: Bruce Carson <bcarson@...> Date: 12/18/20 8:26 PM (GMT-05:00) To: [email protected], mfs@... Subject: Re: [yasl] Question on board NP3 Ok¡Check it out on the website.? I put pictures of the terrain in and everything! ? ? From: [email protected] <[email protected]> On Behalf Of chnogueira via groups.io ? Hi Mike, ? ? ? ? ?Here is a terrain summary of this board. In fact of all three boards. Should square away all your questions. Please see below. Bruce, could we add the below to the Nor'Easter page right below the boards download? Thanks, Carl Board NP3d: Ok, this board is not so standard. Dark Brown Hexes such as G1 and H1 are Hillocks (F6.0). ? Hexes such as B7 and D6 are Valley Hexes and while we did not in our two uses of the board, they could also be used by future designers as Deirs (F4.0). Hex O9 and J2 are not Gulley hexes, but Valley hexes with a Gulley leading from them over hexsides O9/N9 and O9/P8 and J2/I3 respectively.? ? There are numerous Slope hexsides which are in play unless specified by SSR such as M7/M6 or O5/P5 (Page P1-P2 in KampfGruppe Peiper Rules section 2.0). ? Hexes such as C3 and D2 are considered Brush. ? ?Board NP2: There is a new hexside terrain on this board that reflects wooden fences. An example of which are hexsides K5/L5, J5/K6. These are treated EXACTLY like Hedges except that the following also applies to them as noted in the scenario, Chances Are Slim. The -1 TEM for Airbursts (B13.3) applies to all Direct Fire HE attacks vs. unarmored or CE targets that are claiming WA over a Wooden Fence hexside. ? Other than this, the board is standard in every way. ? ? Board NP1: The Streams running from Z0-Z10 and from A8-N9 are examples of Stream-Hex terrain as in the module KampfGruppe Peiper page P2, rules 4.1-4.13. Hexes O10 and P9 should be treated as Swamp. Hexside O10-N9 leads directly into the Stream-Kunai hex along the Depression hexside. All rules otherwise applying to Kunai/Jungle/Dense Jungle hexes apply normally, including limited stacking in a Dense Jungle hex. ? There is a Ditch stretching from E4-K6, located in Kunai hexes. This Ditch is treated exactly as a Shellhole (B2.3-2.4). Also be aware of rule B9.33, last sentence given its close proximity to higher terrain. There are also Paths through Kunai on this board and they function exactly like paths through any other terrain.? ? -----Original Message----- Hey Folks, |