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The Great Davani


 

The name Davani inspires many thoughts and emotions depending on who you are and the half-elf's latest exploits. He is a famous, some say infamous, merchant. His caravan of goods and performers is always a spectacle to be seen no matter where it goes. As victims of poverty that come from the wars that have ravaged the lands over the last 5 years, you find yourself employed by the man as he sets out on his latest expedition across the realms of Terith.

The Great Davani is a 2nd Edition AD&D PBEM campaign set in my homebrew world of Terith. This campaign starts at 1st level and und uses many of the classic modules (Keep on The Borderlands, Temple of Elemental Evil, Scourge of the Slave Lords, Against The Giants & Drow series) as backdrops, with DM tweaks. (This is not a linear running of those modules)


Drop me a line if you want to learn more.

Rich, a.k.a. DM


 

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I¡¯d like to get in on this. Open to playing just about anything.


On May 9, 2023, at 9:39 AM, Rich Davis via groups.io <Rldavis699@...> wrote:

?The name Davani inspires many thoughts and emotions depending on who you are and the half-elf's latest exploits. He is a famous, some say infamous, merchant. His caravan of goods and performers is always a spectacle to be seen no matter where it goes. As victims of poverty that come from the wars that have ravaged the lands over the last 5 years, you find yourself employed by the man as he sets out on his latest expedition across the realms of Terith.

The Great Davani is a 2nd Edition AD&D PBEM campaign set in my homebrew world of Terith. This campaign starts at 1st level and und uses many of the classic modules (Keep on The Borderlands, Temple of Elemental Evil, Scourge of the Slave Lords, Against The Giants & Drow series) as backdrops, with DM tweaks. (This is not a linear running of those modules)


Drop me a line if you want to learn more.

Rich, a.k.a. DM


 

I am also interested in playing


 

I am interested in your game.


 

Good afternoon
I¡¯m intersted.
Regards
Cairie


 

Cairie,

Sorry for the delay. So, here are the creation rules for my game:

Ability Scores: 6+1d12, six times, arrange as desired.

Max Hit points at first level

40 starting gold pieces to buy equipment. After you finish buying equipment, you can only keep up to 5 copper pieces for spending money. The economy is in a very bad shape throughout the realms due to numerous wars in the past five years.

1 d100 roll. (You will probably want to send this to me first as it influences your character.)

Mages get 4 spells to start, Read Magic, Detect Magic, and 2 of your choice.

Ask about any kits you wish to play as there are restrictions.

You need to have a background, it doesn¡¯t need to be a book as characters are just coming of age, but enough to give a reason why your character is considering adventuring. Part of your background will need to center around living in or around a small keep and the lands it protects. It is called the Keep of the Vale.


We have an elf f/m/t, a dwarf cleric, a dwarf thief, a dwarf fighter and a couple others in the mists of creation. :)

Rich

On Monday, May 15, 2023 at 08:42:25 AM EDT, Cairie van der Vyver <cairie.vandervyver@...> wrote:





Good afternoon
I¡¯m intersted.
Regards
Cairie


 

Ha, I feel sorry for the Elf.? :D??

Ed

On Wednesday, May 17, 2023 at 09:24:20 AM CDT, Rich Davis via groups.io <rldavis699@...> wrote:


Cairie,

Sorry for the delay. So, here are the creation rules for my game:

Ability Scores: 6+1d12, six times, arrange as desired.

Max Hit points at first level

40 starting gold pieces to buy equipment. After you finish buying equipment, you can only keep up to 5 copper pieces for spending money. The economy is in a very bad shape throughout the realms due to numerous wars in the past five years.

1 d100 roll. (You will probably want to send this to me first as it influences your character.)

Mages get 4 spells to start, Read Magic, Detect Magic, and 2 of your choice.

Ask about any kits you wish to play as there are restrictions.

You need to have a background, it doesn¡¯t need to be a book as characters are just coming of age, but enough to give a reason why your character is considering adventuring. Part of your background will need to center around living in or around a small keep and the lands it protects. It is called the Keep of the Vale.


We have an elf f/m/t, a dwarf cleric, a dwarf thief, a dwarf fighter and a couple others in the mists of creation. :)

Rich


On Monday, May 15, 2023 at 08:42:25 AM EDT, Cairie van der Vyver <cairie.vandervyver@...> wrote:





Good afternoon
I¡¯m intersted.
Regards
Cairie











 

I hope everyone is getting close to done, and I really hope you are all making dwarves.??


On Wed, May 17, 2023, 12:43 PM Edward Kilcullen via <Blitz2670=[email protected]> wrote:
Ha, I feel sorry for the Elf.? :D??

Ed

On Wednesday, May 17, 2023 at 09:24:20 AM CDT, Rich Davis via <rldavis699=[email protected]> wrote:


Cairie,

Sorry for the delay. So, here are the creation rules for my game:

Ability Scores: 6+1d12, six times, arrange as desired.

Max Hit points at first level

40 starting gold pieces to buy equipment. After you finish buying equipment, you can only keep up to 5 copper pieces for spending money. The economy is in a very bad shape throughout the realms due to numerous wars in the past five years.

1 d100 roll. (You will probably want to send this to me first as it influences your character.)

Mages get 4 spells to start, Read Magic, Detect Magic, and 2 of your choice.

Ask about any kits you wish to play as there are restrictions.

You need to have a background, it doesn¡¯t need to be a book as characters are just coming of age, but enough to give a reason why your character is considering adventuring. Part of your background will need to center around living in or around a small keep and the lands it protects. It is called the Keep of the Vale.


We have an elf f/m/t, a dwarf cleric, a dwarf thief, a dwarf fighter and a couple others in the mists of creation. :)

Rich


On Monday, May 15, 2023 at 08:42:25 AM EDT, Cairie van der Vyver <cairie.vandervyver@...> wrote:





Good afternoon
I¡¯m intersted.
Regards
Cairie











 

I'm ready to roll with my dwarf.??

Ed?

On Friday, May 19, 2023 at 08:26:17 PM CDT, Yaron Linett <ylinett@...> wrote:


I hope everyone is getting close to done, and I really hope you are all making dwarves.??


On Wed, May 17, 2023, 12:43 PM Edward Kilcullen via <Blitz2670=[email protected]> wrote:
Ha, I feel sorry for the Elf.? :D??

Ed

On Wednesday, May 17, 2023 at 09:24:20 AM CDT, Rich Davis via <rldavis699=[email protected]> wrote:


Cairie,

Sorry for the delay. So, here are the creation rules for my game:

Ability Scores: 6+1d12, six times, arrange as desired.

Max Hit points at first level

40 starting gold pieces to buy equipment. After you finish buying equipment, you can only keep up to 5 copper pieces for spending money. The economy is in a very bad shape throughout the realms due to numerous wars in the past five years.

1 d100 roll. (You will probably want to send this to me first as it influences your character.)

Mages get 4 spells to start, Read Magic, Detect Magic, and 2 of your choice.

Ask about any kits you wish to play as there are restrictions.

You need to have a background, it doesn¡¯t need to be a book as characters are just coming of age, but enough to give a reason why your character is considering adventuring. Part of your background will need to center around living in or around a small keep and the lands it protects. It is called the Keep of the Vale.


We have an elf f/m/t, a dwarf cleric, a dwarf thief, a dwarf fighter and a couple others in the mists of creation. :)

Rich


On Monday, May 15, 2023 at 08:42:25 AM EDT, Cairie van der Vyver <cairie.vandervyver@...> wrote:





Good afternoon
I¡¯m intersted.
Regards
Cairie